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The Odyssey Of The Mammoth - Work In Progress

2021-2022
The Odyssey of the Mammoth est un jeu créé sur Unreal Engine 4 dans le cadre d'un projet scolaire qui a débuté grâce à 4 étudiants, dont moi-même, et représente maintenant le travail de plus de 25 personnes de domaines différents (art, design, programmeur, son). Dans ce projet, j'ai la chance de porter plusieurs chapeaux : artiste d'environnement, artiste de niveau et artiste technique.
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Je vous invite à visiter ma page blog pour en lire d'avantage sur les enjeux en art technique sur lesquelles j'ai travaillé :
www.artstation.com/blogs/gaumondantoine/Aa2E/the-odyssey-of-the-mammoth-artiste-technique
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The Odyssey of the Mammoth sera disponible gratuitement sur Steam en mars 2022. Pour plus d'informations, suivez la page Facebook :
www.facebook.com/OMammoth
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[ENGLISH]
2021-2022
The Odyssey of the Mammoth is a game created on Unreal Engine 4 as part of a school project that started thanks to 4 students, including myself, and now represents the work of more than 25 people from different fields (art, design, programmer, sound). In this project, I have the chance to wear several hats: environmental artist, level artist and technical artist.
_ _ _ _ _
I invite you to visit my blog page to read more about the issues in technical art on which I have worked:
www.artstation.com/blogs/gaumondantoine/Aa2E/the-odyssey-of-the-mammoth-artiste-technique
_ _ _ _ _
The Odyssey of the Mammoth will be available for free on Steam in March 2022. For more information, follow the Facebook page:
www.facebook.com/OMammoth

Here is an excerpt from my blog page that showcases the technical artist work I did on The Oddysey Of The Mammoth. To view the full publication, click here: www.artstation.com/blogs/gaumondantoine/Aa2E/the-odyssey-of-the-mammoth-artiste-technique

Here is an excerpt from my blog page that showcases the technical artist work I did on The Oddysey Of The Mammoth. To view the full publication, click here: www.artstation.com/blogs/gaumondantoine/Aa2E/the-odyssey-of-the-mammoth-artiste-technique

The base material on all objects includes an option to add different material on the horizontal parts, like snow does. So I called this option Snow.

The base material on all objects includes an option to add different material on the horizontal parts, like snow does. So I called this option Snow.

In the level we are currently creating, we used this function to apply a moss texture on top of the rocks.

In the level we are currently creating, we used this function to apply a moss texture on top of the rocks.

In the same vein, I added information from Virtual Textures to the rocks so that they merge with the terrain material.

In the same vein, I added information from Virtual Textures to the rocks so that they merge with the terrain material.

To see the whole process of creating these effects and other technical issues, visit my blog page: www.artstation.com/blogs/gaumondantoine/Aa2E/the-odyssey-of-the-mammoth-artiste-technique